NBA Baller Beats is not a basketball sim. Technically, it's not even a sports game; it's a rhythm-based game that wants to convince you to dribble a basketball to different beats. Think, Guitar Hero, but replace the shredders with a real basketball, dribbling moves and Kinect. Strange, right? Yeah, we know, but it's also kind of cool.
Walking the floor at E3, you get to see, hear and play with the very latest that technology and gaming have to offer and it is friggin' spectacular. But sometimes we forget there was a simpler time — when video games were a delight not because of how fast or complex they were but simply because they were fun.
Aside from casual time-wasters such as Fruit Ninja and dancing around in Dance Central and Just Dance, there isn't much on Kinect that's fun to play. On a platform that's catering mostly to kids, the titles targeting the "core gamers" we've heard so much about this E3 tend to fall flat. Exhibit A: Kinect Star Wars. Lucky for us all, I found The Avengers: Battle For Earth at E3, a game I believe could be the Kinect game to own this year.
E3 is upon us once again. While the "Big Three" (Nintendo, Sony and Microsoft) prepare to blow our minds (or not) with whatever gaming news each has in store, we're going to jump the gun a little early with a list of our most-anticipated E3 games. With hundreds of games and gaming-related gear ready to be shown off in the confines of an expansive convention center, we think these are these titles are the ones that'll shine through. These are our most anticipated titles. Don't see one of yours? Let us know what you're most excited about in the comments below. We'll have more E3 news and coverage throughout the week, so stay tuned.
In this week's Healthy Tech: the U.S. Olympic Committee decides to start using electronic medical records for athletes during the 2012 London Games, doctors get a video game to better interface with troublesome patients and a new study says that mobile devices do improve your overall health and wellness.
For Pac-Man fans, here's a rare and wonderful glimpse at the original blueprints from 1979. This is where it all began, folks.
Bethesda's Elder Scrolls team, having just returned from the snowy Nordic north in Skyrim, is announcing its plan to transform the traditionally hermetic series into a massively multiplayer online game with The Elder Scrolls Online. You won't just explore the frozen north, either, but "the entire land of Tamriel, from Elsweyr to Skyrim and everywhere in between," according to Game Informer.
How do you create a giant game of Pong? With the steely resolve and mad skills of some average drivers, and two cars rigged up to control two digital cars on a giant screen. By driving forward and reversing, the players controlled their avatars to keep the ball bouncing back and forth.
This latest video of CryENGINE 3.4.0 with revamped DirectX 11 support shows what kinds of eye candy we have to look forward to in Crysis 3. If you've played the original Crysis, you know that it's substantially better than real life, and Crysis 3 promises to utterly blow real life out of the hyper-realistic water.
Editor's Note: Troy Dreier told me about this iOS game he was hooked on, and the rather weird character who seemed to be at the center of it all: "GiantDong." It's interesting to think about the people behind the games we play. In World of Warcraft, say, players might get to know one another a little more, but in the mobile space such connections are fleeting, and yet here was a public, constant figure, greatly changing the shape of the game. Troy reached out to Dong, and this is what we found out. They call him GiantDong, and the Architects fear him. He is one of the master strategists of Shadow Cities, an addictive MMORPG for the iPhone and iPod Touch. In a game where many players seem to be focused only on the immediate mission at hand, GiantDong plots far-sighted strategies that ensure the Animators (the green team) triumph over the Architects (the orange team) every time. A streak of campaign victories for his New Jersey battle group stretching back months speaks of his success. Read on to meet a player who not only helped define the fun for a whole group of players, but who contributed to changing the very rules of the game.