Razer's unusual Project Fiona tablet concept is back with a new name, faster guts and a few welcome tweaks to make it more portable.
Valve’s Gabe Newell envisions a Steam-centered hardware platform that that commands all your home entertainment, on any screen across the whole house.
For many of us, the Mayan prophecy concerning the end of the world was a bit of a swing and a miss. But for one console, 2012 really did mean the end. After over 150 million units sold, Sony has finally put the PlayStation 2 out to pasture.
Valve's Steam gaming service has quietly exploded in popularity over the last few years. The platform continues to expand today with the launch of Big Picture. Now out of beta, Big Picture enables a new UI layer meant to be used (via HDMI) on TVs with a traditional gaming controller.
The Guardian blogger Jonathan Jones has a bone to pick with Chris Melissinos's "The Art of Video Games" exhibit that is now traveling around the country.
With Halo, Bungie proved that the studio knows how to dream up a star-spanning, alien-filled vision of the future that we all can't wait to hop into, and next up is Destiny.
With the launch of the Wii U, Nintendo had more at stake than Microsoft in terms of gaming console sales last week. Even so, the Xbox 360 radically outsold the Wii U in North America. While there's no arguing with raw numbers — 750,000 for the Xbox 360 and 400,000 for the Wii U — the bigger picture is a bit more complicated.
A Kickstarter that offers 30 games from noted indie creators for $15 is nothing to sneeze at, but that's not even the product that's being promoted. There's actually no product at all: this Kickstarter is pushing for the creation of a dedicated game space in Los Angeles. That begs the question, what is a game space?
Here's a decent idea: Nintendo is rolling out a barebones, $99.99 Wii Mini to pick up any stragglers who didn't buy one of the 97 million Wiis sold to date. Here's a bad idea: Nintendo may only release the Wii Mini in Canada in time for the holidays.
We're big believers in the good of gaming. Gamers have demonstrated that collective reasoning enables them to crack the code of an Aids-like virus, and display incredible hand-eye coordination. Now, scientists gave game-playing students virtual surgery tools and measured their skills against resident doctors.