Think of playing 'Call of Duty' outside with realistic explosions and gunfire, and you'll be on the right track.
Scientists develop an electrode that can emulate the taste of food, from sweet and salty to bitter and sour.
Cooking, like virtually every skill or talent, is an art that's perfected through lots of trial and error. What if you could save on ingredients and money by using a simulator to whip up the perfect meal before actually cooking? If that sounds good, this booby trap-looking device might be for you.
We're very lucky that the Earth just so happens to have exactly one g worth of gravity. If it had more, we'd be exhausted all of the time, and if it had less, we'd have to get used to an entirely different style of movement. NASA's new ARGOS reduced gravity simulator is designed to simulate reduced gravity, to help astronauts learn how to moonwalk.
The six-man crew of volunteer astronauts who joined the Mars500 mission to isolate themselves in a bus-sized simulator for 520 days to simulate a journey to Mars are returning back to "Earth." Technically, they never left Earth, so they're just opening the door to their bunker for the first time in over nearly a year and a half.
After more than 250 long days in a wood-paneled approximation of a spaceship headed toward the Red Planet, the six-man crew of Mars500 has finally reached their goal: touching down on Mars. Even though this "Mars" is really just a sandbox in a suburb, one team member still saw the sight as inspiring.
It sounds crazy, but 233 days ago a team of six scientists entered a sealed simulator in Russia. Their mission? Recreate the conditions of a 520-day round trip to and from Mars, realistically cutoff from the rest of the world. Come February they'll finally reach the Red Planet, but the hardest part of the journey will still be ahead.
Real skydiving involves jumping out of a plane and the potential for violent death. Google Earth skydiving involves neither of these things, but as long as you're a bunch of crazy Japanese guys, it still looks wicked fun....
Who knew spaceflight felt like 5 milliamps of electricity behind your ears? Apparently, that's all it takes to trick the brain into simulating similar sensorimotor disturbances that an astronaut would experience during, say, reentry.
Say, you know what I bet a giant, robotic arm would be pretty good at? Shaking someone around who is playing an arcade game so they feel like they're really moving. Apparently, Paolo Robuffo Giordano and his peers at Germany's Max Planck Institute for Biological Cybernetics agree, and that's exactly what they did.