Sony's strategy of interoperability between the PlayStation 3 and the PlayStation Vita is starting to look like it'll turn out poorly for the Vita. While on the surface the strategy has its perks, for the consumer, it can be prohibitively expensive. How many people really believe that a second-screen gaming experience is worth buying new hardware for? Look at PlayStation All-Stars — it's the same game on PS3 and Vita, and allows you to play seamlessly on the couch or on the go with a save file that lives in Sony's cloud. It should be obvious that there are few fans enthusiastic enough to buy two copies of All-Stars so that they can play on the road with the same save file. This speaks to a worrying trend where the Vita ends up subordinated to the PS3, rather than enjoying a dedicated software library enabled by its truly unique hardware.
The PS Vita is a very powerful handheld. It can crank out PS3-esque games. And now, it's also a smartphone that can make and receive Skype voice and video calls, even when you're in the middle of a gaming session.
The D-pad on the PS Vita is really nice. It's miles ahead of the PSP's and Dual Shock 3's island-style design. But to do a fighting game like Ultimate Marvel vs. Capcom 3 justice, you have to use an arcade fighting stick. This Japanese modder spares no expense at doing just that.
As of today, the PS Vita is officially available in North America and Europe (not just for consumers who bought the First Edition 3G model). Backed with a $50 million advertising campaign — the largest for any PlayStation system — Sony is letting the world know that its still very serious about portable gaming. On a technical engineering level, the PS Vita is unmatched. As we've said before, the PS Vita's graphical prowess nearly rivals that of the powerful PlayStation 3. But beautiful graphics aren't the only thing that that makes the PS Vita attractive. The magic all comes together with a gorgeous 5-inch OLED touchscreen, dual-analog sticks, rear touchpad (the first on any gaming device), dual-cameras and library of launch games that cater to everybody, from the casual to the hardcore. I've been playing with the PS Vita for nearly two weeks. To find out if the PS Vita really is the "best PlayStation ever" or not, read on for my full review.
With the PS Vita sporting two analog sticks this time around and the power of it approaching near-PS3 level, you'd think playing digital copies of old PS2 games would be a breeze. That's not the case, as Sony isn't going to let that happen.
No, Sony didn't team up with Pop-Tarts to make an edible Vita. Instead, the teardown gurus over at iFixit put the Vita in a toaster oven and baked it for 10 long minutes at 200 °F for a very specific reason. Of course, I'd be a jerk if I didn't have that very specific reason handy — read on to find out why this Vita is getting baked.
Better keep that aging PlayStation Portable around if you want to play your old games. Sony has confirmed that North American PS Vita owners will not be getting the "UMD Passport program" that allows PSP games to be transferred to digital form for a small price.
Need an incentive to go digital when it comes to buying PS Vita games? How about a discount? Sony has confirmed that it intends to pass on a slight saving to gamers for ditching the box and cartridge and downloading games via PlayStation Network.
The PS Vita is in a pickle right now — in Japan. For the second straight week since the new handheld launched, sales for the handheld have continued to fall. Is the PS Vita pulling a Nintendo 3DS, where slow sales, after an initial launch bonanza caused Nintendo to slash $80 off after about six months on the market?
The race is on. Proving that no gadget is hack-proof, homebrew developers have discovered an exploit in the PS Vita and have used it to get Sega Genesis games running on the handheld.