NBA Baller Beats is not a basketball sim. Technically, it's not even a sports game; it's a rhythm-based game that wants to convince you to dribble a basketball to different beats. Think, Guitar Hero, but replace the shredders with a real basketball, dribbling moves and Kinect. Strange, right? Yeah, we know, but it's also kind of cool.
Today's dual-core and quad-core tablets are quite powerful devices. Many Tegra 3-powered Android tablets can run games that rival PC games from five years ago. Shadowgun, anyone? But tablet controls suck, badly. Nyko's cute PlayPad controller gives players a better way to control their games — with a mini controller.
Aside from casual time-wasters such as Fruit Ninja and dancing around in Dance Central and Just Dance, there isn't much on Kinect that's fun to play. On a platform that's catering mostly to kids, the titles targeting the "core gamers" we've heard so much about this E3 tend to fall flat. Exhibit A: Kinect Star Wars. Lucky for us all, I found The Avengers: Battle For Earth at E3, a game I believe could be the Kinect game to own this year.
You've never seen a fighting stick like the Free Fighter. It's not chunky and doesn't weigh a ton. Nyko's Free Fighter is modular, meaning it splits apart and can be connected any way you want it. It's so brilliant, we're wondering why nobody else has thought of the idea first.
First came the NES Zapper, then the Wii Zapper, PS3 Sharp Shooter and now the MAG II Magneton Induction Gun. Yes, MAG II is another gun controller that aims to make first-person shooter games more life-like, but this one is different. It requires no sensors or cameras and can double as a light gun.
For the second straight E3, all eyes are on Nintendo's Wii U and Wii U GamePad. You've seen the games and read our hands-on impressions and now we've got word of some bad news concerning the Wii U GamePad's battery up-time and dual GamePad usage that don't bode well.
Here at E3 2012, Nintendo announced a list of twenty-four games. No launch dates yet, of course; Nintendo has confirmed the system's release this holiday season, but no day was given. Nintendo of America's President Reggie Fils-AIme made the company's E3 2012 message clear, though: it's the games that matter most.
The Wii was a brilliant console despite its last-gen graphics and waggle for one reason: it expanded gaming and simplified the complexities of the modern controller's analog sticks, buttons and triggers with intuitive motion-control. The Wii made mom, dad, grandma and grandpa see they too could enjoy gaming; that the pass-time wasn't just for the so-called "core" gamer. With the Wii, Nintendo touted that gaming could appeal to everyone. Nintendo's strategy with the Wii U might sound cheesy — "Together, Better" — but is the Wii U and its tablet-esque controller turning its back on the very casual gamers it embraced with the Wii? I have reason to believe so.
It's becoming a Razer tradition to announce crazy concept products at trade shows. Last CES, the PC hardware maker revealed the dinner tray-like Project Fiona PC tablet. This E3, it's no different: Razer is introducing the Artemis, a monstrous custom controller built exclusively for MechWarrior Online.
After releasing early details about its Wii U over the weekend, Nintendo gave the world a more in-depth look at the Wii U hardware from its stage here at E3 2012. It's pretty clear that the Wii U GamePad is a huge departure from what we're used to: it's got a touchscreen, NFC, controls your TV, speakers, a stylus and more. Nintendo has confirmed that the Wii U is coming out this holiday season. Follow us as we give you a tour of the Wii U's take on what next-gen gameplay looks like.