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Kevin Hall

editor

Kevin Hall is the former Editor-in-chief of DVICE dot com. He lives in Brooklyn and likes PC gaming, robots and space shuttle launch videos.

 
It's finally here. Apple's next generation iPhone 5 is larger than its predecessor, the iPhone 4S, and yet it's still significantly lighter and thinner. The iPhone 5 will support LTE technology, which will allow it to connect to the higher-tier networks provided by the likes of AT&T, Verizon and Sprint. Also new to the iPhone 5 is Apple's latest mobile processor, an entirely redesigned connector and some fancy new cameras. Pre-orders for the iPhone 5 start September 14 at $199 and 16GB, with units shipping out to the U.S., Japan, Europe and elsewhere on Sept. 21 and to additional countries a week after that. It will be available in white and black, both with an aluminum finish.
 
Virtual reality was never able to rise above a gimmick. While the technology is used in some pretty impressive ways, one area where it's always appeared a perfect fit but never found any real purchase is powering video game worlds that are immersive like nothing else before them. Why? Well, that's hard to say. Maybe for as immersive as the environments were supposed to be, the graphics weren't there yet. Maybe the engines powering the games of yesteryear didn't have gameplay that was right for an on-your-face display. Or just maybe, you know, people don't really want to wear big bulky headsets while they play a game. Well, all those hurdles look like they can be cleared with today's technology, and several companies are working on VR for gaming in a major way. Here we present our 10 picks for video games perfectly suited for this emerging, quirky tech.
 
Good news: Ubisoft has pledged to ditch it's awful, awful piracy-prevention measures that treated every paying customer like a pirate in disguise. The company will instead adopt a method that has PC players activate their game only once, and then enjoy playing freely after that, online or off.

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