The creativity of independent game developers knows no bounds. The scene's ability to craft new concepts out of old conventions and vice versa has gifted the medium with some of its best experiences of the last few years. Events called gamejams offer the indie community new ways to do just that.
Gamejams are timed exercises, usually over a weekend, where groups of developers rapidly prototype games. Most gamejams are themed — some of them amazingly so, like the recent Molyjam. In that case, developers were tasked with building games based on the famous tweets of a Peter Molyneux imposter. Games were built around off-the-wall ideas like: "Romantic parkour game in which you and the love of your life must hold hands and jump around a city evading death and injury," and, "Have you ever played a racing game and wanted to play as the road rather than the cars? I know I have "
From November 9 to the 17, another gamejam with another fantastic theme will be underway. F*ck This Jam will challenge developers to build a game in the gaming genre they hate most over the course of a week. Early reports tell that we will be seeing quite a few sports, racing and social games bubbling up. More than 850 developers have signed up for the event so far. Organization is still in the works, but it seems apparent that developers will have regional meetups over the initial weekend, where the rules will be worked out. The jam will then transition online when the real work begins.