Cloud gaming is shaping up to a big business, and GameStop is jumping on the bandwagon before it gets too crowded. After a year of private beta testing, the retailer has decided to give console support the shaft, instead focusing on the PCs, tablets, and Smart TVs as its preferred hardware.
If you were looking forward to playing video games streamed directly to your Xbox 360 and PS3 consoles through GameStop's "Spawn client," you best start looking for an alternative option.
According to Gamasutra, current console support has been dropped because of technical, scaling, and investment problems that couldn't be resolved:
"Based on consumer feedback, our success in selling mobile devices, and the imminent launch of new consoles, we have decided to move our technology to a PC-based model," said GameStop president Tony Bartel during a conference call with investors on Thursday morning."
On top of that, the Xbox 360 and PS3 are on their way out, anyway. Rumors have suggested that both the next Xbox (codenamed "Durango") and next PlayStation (codenamed "Orbis") will feature cloud gaming options. Sony's recent purchase of cloud gaming service Gaikai is practically a shoe-in that it'll support cloud gaming in some form for its next console.
What's your two cents on the rise of cloud gaming? Are you ready to ditch the download times and discs and have your games streamed? Admittedly, I love the idea, but again, cloud gaming is hampered only by the speed of your Internet connection.