Wii U GamePad won't have multitouch or mandate 'Achievements'

As the smoke surrounding the Wii U settles, even more new details (Nintendo sure is letting it drip out one drop at a time) are surfacing and, depending on where you stand, could make you either very happy or very sad.

Speaking to Kotaku, Nintendo of America president Reggie Fils-Aime (that's feess-em-ay) revealed some new deets on what the Wii U can and can't do.

For starters, the incredibly light Wii U GamePad's 6.2-inch touchscreen will not support multitouch, which is quite a bummer because if you whip out your smartphone or tablet, it's very likely that they have multitouch. Even a lot of the cheapo tablets and smartphones can do multitouch nowadays. A touchscreen without multitouch is gimping the Wii U for the future, much like the Wii Remote's lack of 1:1 was before the MotionPlus dongle was released to "fix" it.

"When we went through the building of this and, given some of the functionality, we thought that single-touch was a more appropriate option, especially when you've got other button configurations.

Again, we envision this as a controller that you're putting in your hands and you're doing a two-screen experience. The concept of putting it in your lap to do multi-touch for us just feels unwieldy."

Looks like ports of Fruit Ninja or Veggie Samurai won't be in the cards.

Second, Nintendo will not require games to include "Achievements" alà Microsoft does with Xbox 360 games:

In other words, the system itself has Achievements. "We will have that," Fils-Aime said. "Once you start getting into game-specific [Achievements] that's developer driven." Microsoft may require every game to have Achievements, but, Fils-Aime said, "That is not our philosophy."

On Nintendo's hated Friend Codes (you know, those annoying 16-digit codes you have to input to add people as friends), Fils-Aime told Kotaku that it'll still be on the Wii U, only less annoying and a lot simpler than what the company's done with them before:

You will be able to identify people as friends and have a certain level of interaction vs. a different level of interaction for the more general population. The method by which you identify someone as a friend is a lot simpler than what's happening today with Friend Codes.

Another Wii U nugget is that Nintendo is waiting on Super Smash Bros. (for Wii U and 3DS) to show off Wii U to 3DS connectivity. Considering series creator Masahiro Sakurai is only just starting work on those games and that "it's going to take time" before they're even ready to be revealed, Wii U to 3DS connectivity could be a repeat of the failed Gamecube to Game Boy Advance connectivity all over again.

Kotaku also confirms that there will be no internal hard drive in the Wii U. Fils-Aime insists that the USB ports will allow you to attach external storage drives to your hearts content. However, Wii game saves and purchases will be transferable to the Wii U.

We've been keeping up with the Wii U like there's no tomorrow, but what's your opinion of Nintendo's next console and its tablet controller? Is it just a novel idea or will it revolutionize gaming once again?

Via Kotaku

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