Microsoft might have went on a Kinect frenzy at E3 this year with core games like Mass Effect 3 and Forza 4 using the sensor for voice command and head-tracking respectively, but one thing Microsoft didn't announce was that the Halo: Combat Evolved Anniversary remake would also have Kinect powers too.
Speaking to GameSpot, Microsoft Studios Phil Spencer confirmed that the HD Halo remake developed by 343 Industries and Saber Interactive will support the Xbox 360's $150 add-on. Spencer didn't specify how the game would use Kinect, but we highly doubt the game's main campaign will be entirely controllable with the Kinect.
We're betting the game will have minimal Kinect features along the lines of Mass Effect 3 and Forza 4, where the sensor only supplements the gaming experience.
This does make you question how powerful the Kinect really is. It's agreed that games like Dance Central can provide full-body workouts, but we've yet to see a core game by Microsoft or any third-party that takes what Kinect is capable of and runs away with it without making it look like a gimmick. Head-tracking is nice, but is it $150 nice? Not really. Neither is voice command.
From what we could tell at E3, Microsoft didn't exactly receive any uproarious applauds for demoing Kinect Disneyland Adventuresand Sesame Street: Once Upon a Monster. Both games are cute, for the tots, but for the grown gamer? Nuh uh. Even the seemingly well made Kinect Star Wars felt a little awkward to control without a physical controller to simulate a tangible Lightsaber hilt.
What we're getting at is that we hope this isn't a sign of things to come for Kinect. Microsoft promised us a revolution with the Kinect — one that wouldn't simply cater to the casual. Kinect Sports Season Two will only go so far...