Aside from being what appeared to be the center of the tablet universe, CES 2011 was also all about glasses-free 3D, with huge hitters like Sony, Samsung and LG all showing off their autostereoscopic displays — on small screens. NICT's 200-inch glasses-free 3D display is exactly the type that would push 3D out of fad and into the mainstream.
Speaking to a few 3D home theater specialists a few months ago, I came to the conclusion that in order for 3D's effects to work properly, a big screen is necessary. Watching Cloudy with a Chance of Meatballs on a 40-inch 3DTV in your living room doesn't provide quite the same 3D experience as watching it on a huge projection screen in a theater. The scale of the 3D hits harder when the display is larger.
The National Institute of Information and Communications Technology's (NICT) prototype 200-inch glasses-free display set out to fix three issues plaguing 3D: stripe noise, reduction in 3D resolution and unnatural images due to the observer's movement. Using LED light sources, special diffuser film and a condenser lens, NICT was able to enhance brightness and color uniformity between projector units, thereby reducing the stripe noise and resolution degradation.
Nintendo might be jumping up and down in excitement for its glasses-free 3DS launch later this month in Japan, but we want this. We want to see a movie like Avatar or Tron on this big beast — all without glasses. This is the the display tech 3D needs to save its ass.